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presents...
Please Note: Virtus Corporation
no longer offers the Virtus Player application necessary to run the toys we
made, so much of this is for historical purposes only... but...
Want to play with Clyde's VR toys, but just can't find 'em? No problem! Just
follow the links to get to the toys. All the toys required Virtus Corporation's
Virtus Player to work. This Player is no longer available on
the Internet, but you can still see samples of what the toys used to do. We
are currently updating the toys using Apple's QuickTime technology.
ClydeSight2.0! and Virtual Reality. The original
FAQs for all you needed to know to enjoy Clyde's VR toys. Not a VR toy, an explanation
of VR as Clyde managed it using the Virtus technology. At one time, this was
useful information! With the implementation of QuickTime technology, it
no longer applies. But it's still fun to read.
The Toys in alphabetical order:
These links take you deep into ClydeSight2.0! to places where the toys actually
appear. To return to this Index, you must use the BACK control
on your browser (or you could just play around in the site from wherever you
wind up!).
UPDATE: Novemeber 2002 - If you read further down this page (at the bottom), you'll see that this approach to Virtual Reality (done in 1996) went bust after Virtus dropped the player necessary to make it work. BUT...
Apple's QuickTime also does VR, and we have begun re-introducing Clyde's VR toys using that technology and different modeling programs for better images! All you need is Apple's QuickTime -- a proven technology -- to play with the new version of ClydeGalleryVR!
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Copyright © ClydeSight2.0! - 1996-2002